Update v5.6.1.489202.4884:
Progression
Updated loot distribution to ensure all remote clients correctly receive loot chests when playing in multiplayer.

Class: Rockbreaker
Rumbling Elbow

Fixed an issue where the shockwave did not hit enemies that were laying on the ground.

This attack now properly hits OTG enemies and sends them away from the player on impact.

UX
Fixed an issue that could cause loss of input when navigating while changing sub-tabs in the Curio menu.

Fixed several small typos in text (multiple languages).

Audio
Adjusted audio limits to improve voice priority during large enemy encounters.

Update v5.6.1.489108.4845:
Gameplay
Focus Skills
The Skill Point cost of Light Focus Skills and Heavy Focus Skills have been universalized across all classes:

Light Focus Skills = 3 SP

Heavy Focus Skills = 4 SP

Jackhammer changed from 5 SP -> 4 SP

Crownbreaker changed from 5 SP -> 4 SP

Silver Strikes changed from 5 SP -> 4 SP

Counter Argument changed from 4 SP -> 3 SP

Reeling Spin changed from 4 SP -> 3 SP

Classes
Sentinel
Fixed an issue where you couldn’t cancel the final hit of the air light combo and air heavy attack into Airborne Shift and other air attacks

Rockbreaker
Powderkeg Punch

It's now possible to cancel out of PKP after it hits with basic attacks

It is now possible to cancel an in-air PKP into Airborne Shift

Fixed an issue where cancel windows were inconsistent

Bare Knuckles Blast

It is now possible to cancel an in-air BKB into Airborne Shift

Fixed an issue that prevented canceling into BKB after performing a Heavy Combo Finisher

Fixed an issue where cancel windows were inconsistent

Launcher

Fixed an issue that prevented this attack from causing a Ground Bounce reaction on airborne enemies

Tornado Dropkick

Improved ability so that it hits more consistently

Fixed an issue that prevented Tornado Dropkick from working properly with the Heavy Rolling Attack Skill

Rumbling Elbow

Fixed an issue that caused the Ace to exhibit hitstop each time an enemy was hit by the shockwave

Other improvements:

Fixed an issue that prevented dodging after performing a Dash Heavy Attack (dropkick)

You can now dodgeroll in all directions when laying on the ground

Pro Tip: Equip the Heavy Rolling Attack Skill to really take advantage of this ability!

Fixed an issue where Dash Heavy Attack (dropkick) did not cause the correct hit reaction on enemies that were laying on the ground

This now knocks enemies away and has more oomph

Pyroclast
The following Skills now grant a stackable 10% damage reduction while Sear is active when equipped:

Pyro Surge

Persistent Pyre

Preheat

Persistent Pyre II

Fixed an issue that caused many heavy attacks and Weapon Mechanic Skills to get interrupted by enemy attacks too early

Improved the general comboability of basic attacks so that it’s easier to juggle airborne enemies more consistently

Fixed an issue where Weapon Meter gain from incoming attacks was incorrect when using the Thermal Amplification Skill

Bug Fixes
Combat
Improved the visibility of Vanguard enemies by repositioning and increasing the size of its crown.

The item that drops from defeating Vanguard enemies can now grant a wider array of buffs.

Shadow Ryx can no longer be launched or ground bounced.

Burning Impact anomaly effect no longer disappears when Ace is downed.

Brigand Trickster mines no longer apply Vulnerability when dodge rolling through them.Brigand Tricksters now properly jump backward instead of forward when using their Jump Back ability.

Brigand Trickster attacks now have haptic feedback.

Merkules plays correct hit reactions when attacked in air.

Enemies with Stability can now be block broken.

Pangors spawn properly when they have the Aegis buff.

Boshi ability should now more reliably be able to damage boss enemies.

Crab enemies no longer become invisible by hitting geyser hazards while burrowed.

Improved the reactions of Ryx, Courage, Shiro, and Paloma when hit in air while their Break Bar is active.

The Training Pyroclast no longer gets stuck on barrels.

Missions
Fixed softlocks that could occur in the following missions:

Allies in the Aftermath

Summoning Writes and Wrongs

The Reunion

Improved encounters in the following Ventures on Hard and Brutal difficulties:

Snaggleshire

Rakentague

Lichenfield

Moldenweald

Fixed a variety of spawn issues in the following missions:

Hollowgrass Steppes on Brutal

Trial: Shiro II

Nightmare VI

Trial: Stiletto

Players can no longer join solo bounties as a group.

Borealis Stoutswine no longer stays permanently visible when its Break Bar is depleted in its bounty mission.

Changed the descriptions for Revisited and Mega Bounty Trials to reflect enemy variants more clearly.

Fixed several SFX and music issues.

Fixed a variety of cutscenes in the campaign.

Progression
Hero of Numbers achievement now unlocks properly.

Players with legacy data that includes a class over level 10 now properly receive starter gear during the tutorial missions.

Writ of Passage quest can now be completed if all Curios were previously finished.

Updated Fuse tutorial to include a note about purchasing recipes from the Vendor in the Belfry.

Player colors and Loot are now correct for all players in a group.

The Rare Aspect of Exploding Finishers now shows its affix range.

Blaise will no longer rapid-fire the conversations.

Increased the visibility of many secondary quests on the Belfry.

Miscellaneous
In-game resolution settings are no longer affected by Window Scaling settings.

Characters with legacy data can now set Victory and Defeat Expressions.

Equipped items will no longer show a new item badge for characters with legacy data.

Local co-op players can now properly import legacy data.

Local co-op menu control between multiple players should now be more intuitive.

Resolved several cases that could cause unresponsive states in local co-op.

Stickers from the ‘13 Days of Grandeur’ event during Early Access are now autogranted to all players.

Updated several missing or incorrect music and sound effects.

A few dozen minor text and UI issues have been resolved.

Recently Played With list now populates properly on Xbox.

Resolved issues with the Ready Up panel persisting appearing disappearing at inappropriate times.

Resolved a crash that may occur when a new player browses the curio offers for the first time.

Resolved possible losses of character changes in the Facewright.

Platform Specific Bug Fixes
Steam
Fixed an issue that caused the Deluxe Edition product page to not load properly under certain circumstances

PlayStation 5
Fixed an issue where a softlock could occur when adding a 4th account to a CCO group after disconnecting other CCO players

Fixed an issue that allowed the Touch Pad to be a bindable action

Xbox Series S|X
Fixed an issue where players were not populating within “Recently Play With”

Windows Store
Fixed an issue where non-host players are not informed of being in an offline state after leaving a group