Patchnotes -v1.10 - 7ACC2E37F8 [2026/05/23]

Updates
Added New Game+ mode

Added a dialogue history log (finally!)

Added in full overworld mouse movement

Added the Pretzel store

Added Friendship dialogues around the clubhouse

Week 0: Updated character acting & SFX on Monday

Week 1: Updated dialogue portrait, animation timings, added more vfx and sound fx throughout the week.

Week 2: Updated dialogue portrait, animation timings, added more vfx and sound fx throughout the week.

Week 4: Corrected typos

Week 5: Updated character acting

Week 7: Updated character acting & SFX during Thursday Night, Friday Evening

Week 8: Updated background extras to fix some dialogue displaying too early in the week. Updated some Character acting

Wk11 extras dialogue, and position edits

Endings: Improved fadeout effect used on most endings

Grammar pass on all weeks and npc lines (outside of clubhouse)

Primrose Connections: Updated some portraits

Aina Connections: Updated availability & character acting

Namako Connections: Updated availability & character acting

Pangxie Connections: Updated availability & character acting

Ti Connections: Updated some character acting

Destin Connections: Updated some character acting & availability

Knute Connections: Updated some character acting & availability

Ocean Connections: Updated some character acting

Varka Connections: Updated some character acting & availability

Connections: Corrected typos in Aina, Destin, Jem & Knute’s connection quests.

Optimised gangster sprite atlases

Fixes
Fixed characters with only 3 levels of relationship ending on "Friend" rather than "Soulmate"

Week 2: Tuesday Night and Friday Evening - moved quest start triggers so they are easier to activate

Week 2: Fixed map location availability during the week

Week 4: Wednesday Evening - Fixed the gangster in the harbour not being interactable

Fixed the south exit in the Town Alley not being visible during the riot state

Fixed a full-screen flash when opening the newspaper

Fixed an exploit in Beetle Racing

Fixed softlock if you cheat and win/lose at the Beetle Race at the same time

made big buttons on the party invite screen for minigames mouse-clickable

Fixed some mouse interaction issues when equipping techniques in the profile menu

Made the error screen work with mouse

Improved the clubhouse style selection screen’s mouse interactions

Fixed background glitching caused by selecting Planner or Profile from the tab buttons with a mouse whilst on the map screen

Fixed the map screen sometimes breaking overworld lighting

Fixed selection sound playing when it shouldn’t be in dialogues

Fixed Faye able to walk through a wall on the rightmost side of Bunker Room #10

Fixed layering issue in the Mansion Entrance, where you could see characters clip through the stairs

Fixed clipping into pipes in the bunker hospital

Fixed the cancel button (escape/b/circle) not selecting exit on the main menu after navigating to a different sub menu

Improved default screen resolution detection

Fixed a rare crash when primrose is missing in the clubhouse

Battle
Aina: Fixed some availability/unlock issues during week 7

Fixed a crash to title when performing a phaser move that both hits something impassable and pulls a target into the crowd in Harbour crowd battles

Fix for an error kicking the player back to title when doing a multi-target knockback attack against a stunned enemy and then attacking and killing that same enemy with another character if that enemy has no death animation (e.g. Unfinished Being)

Updated Ganger AI: gangsters will still attack desks, but not explosives, which would damage them

Fixed grunts clipping through the floor in the Queen boss battle

Fixed exception during the boiler boss lava column attack when the team is wiped but faye has Immortal equipped

Fixed incorrect Game Over when Faye has an Immortal equipped and dies with no surviving teammates on her side in a double field battle

Henk items crushed by the skeleton finger attack now show the proper death effect instead of a blood geyser

Henk items are now affected by boiler boss lava waves

Henk items are now affected by lamprey boss push attack and can properly fall into death pits

Fixed Henk receiving 1 healing when placing an item when Self Heal is not equipped



There's inevitably going to be a little weirdness and narrative dissonance in New Game+. Some of that is to be expected since the game was built to work in a certain order. But if you see any actual crashes or bugs, do let us know!


Thank you for playing Demonschool, both new players and old! And if you've never reviewed the game, please do! Negative reviews have a huge amount of power on Steam, and they increase whenever we do a sale, as we're doing right now. We need many positive reviews to lift us above them.

We hope you enjoy the updates!
